Touch a Colour*
Everyone walks around the room. Their task is to react to the commands as quickly as they can. The commands tell them what to touch: for example, “touch a white wall”, “a blue shirt”, “a yellow shoe”, “a colourful chair”, etc. After the command has been issued, everyone quickly looks for the object that was described and touches it.
* Variation of a game from: Boal. Games for Actors and Non-actors, p. 114.